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Museum Web Site Design StrategiesSlavko Milekic, The University of the Arts, USAhttp://www.uarts.edu/faculty/smilekic Session: Interface This workshop will present an overview of different interface design strategies museums use to display and disseminate their information on the World Wide Web. A variety of Web sites will be chosen to illustrate the concepts such as: user-friendliness, interactivity, knowledge transfer, navigability. These examples will be tied to the current research findings in the area of cognitive science, interface design and social psychology. The goal of the workshop is to provide the participants with a resource list of practical examples of efficient design strategies for different target populations, and with guidelines how to modify these to suit the needs of their own institution.
Suggested background reading
Johnson, S. (1999) Interface Culture: How New Technology Transforms the Way We Create & Communicate (read the last chapter "Infinity Imagined"), Basic Books
Kirsh, D. (1997) Interactivity and multimedia interfaces, Instructional Science 25:79-96, Kluwer Academic Publishers
Mitchell, W. (1999) Replacing Place, in Lunenfeld, P. (ed) The Digital Dialectic: New Essays on New Media, MIT Press
Norman, D. (1998) The Invisible Computer, MIT Press
Norman, D. (1991) Cognitive Artifacts, in Carroll, J.M. (ed) Designing Interaction: Psychology at the Human-Computer Interface, Cambridge University Press
For a historical overview of the last two decades of thinking about electronic arts you may find it useful to browse through:
Druckrey, T. ed (1999) Ars Electronica Facing the Future, MIT Press |