The workshop will explore issues in the development of effective
interfaces for multimedia products, ones that do not place
barriers between users and the experience.
Topics covered will include:
Introduction
the way we 'interface' with the world: our senses (a
condensed introduction to the psychophysical properties of our
senses, with special emphasis on senses used in traditional
ways of human-computer interaction)
the fallacy of 'average' ability (practical demonstrations
mini experiments to show that almost everyone has a 'special'
need which makes interactions which were built according to
'average' standards harder or impossible)
normal populations with 'special' needs which are not
addressed in traditional human-computer interface design:
children and the elderly
Children
what makes children special?
attention
cognitive resources
psycho-motor
coordination
social aspects
the principles of child-friendly human-computer interface
design (overview and demonstrations)
beyond computers: creating digital environments for
children
The Elderly
what makes the elderly special?
perceptual abilities
motor abilities
cognitive abilities
the need for
unlearning
gerontechnology
Conclusions
making interfaces that work
This page is located below
www.archimuse.com/ichim97.
To request further information or send comments, contact
info 'at' archimuse.com
Last Updated: June 18, 1997.