This workshop will address the balancing act between creativity and pragmatism in museum multimedia design. Given budget constraints and collection idiosyncracies, how can a museum make the most of its new technology investment?
Issues addressed will include:
- when to do a kiosk, when to do a CD-ROM, and when to do a web site
- appropriate workflow processes that enable institutions to move information easily between these forms
- how to match your multimedia programs to institutional goals, factoring in collection strengths and weaknesses
- how to think about multimedia design, with examples
The workshop will include breakout groups with design and thinking exercises, and will provide useful budget models. It will be led by a trio of seasoned multimedia designer/producers with experience pushing the limits in research settings, in teaching the theory and practice of multimedia, and in implementing workable, cost-effective museum solutions.
- 9h00-10h15 or 10h30
- Introduction of speakers, and demos of museum multimedia solutions developed for kiosk, CD-ROM and Web.
- Systematic overview of issues informing multimedia design.
- Intro to break-out groups followed by break-out groups (Each group selects one of its member museums as a test case, and defines its design problem using the matrix supplied.)
- Break for Lunch
- Presentation of potential solutions by workshop faculty, modeling the design process. Further brainstorming and discussion.
- "Blue-skying." Looking way out: 10-year horizon considerations.
- Break-out groups re-convene to examine their target museums with a 10-year perspective
- Group reports and final summation.
Workshop Faculty are bilingual in English (American, that is) and French.